The Sound Design Process

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BAAL22

http://www.i2ads.org/unneeded2013/speakers/baal-movie/

May 3, 2013by melissapons Leave a comment

http://www.i2ads.org/unneeded2013/speakers/baal-movie/ In the past two weeks, I’ve been part of the sound crew for a João Sousa Cardoso film. Post-production will start in a week from now, and I’ve been […]

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Sound Recording

Why Editing Recordings is so Rewarding

April 5, 2013by melissapons Leave a comment

In the current week I’ve been given the very cool task of recording and editing mechanical sounds for my Sound Design course at the Masters I am attending. My first […]

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Sound Editing, Sound Recording, Tutorials
SoundNodeschain01

UDK Audio Implementation III – SoundNodes and SoundCues pt. 2

March 10, 2013by melissapons 1 Comment

Apologies for the delay! Here’s part II, though I’m still considering some updates as well focusing more on the practical side. DISTANCE CROSS-FADE: This node will allow you to perform […]

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A Bit More Technical, Game Audio, Tutorials
udksnw

UDK Audio Implementation II – SoundNodes and SoundCues pt. 1

February 5, 2013by melissapons 1 Comment

Hello there! Since there is a lot to write about Sound Nodes and SoundCues and I don’t think huge posts are fancy, I decided to break this post in 2, […]

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Game Audio, Tutorials

Starting as Sound Designer in a Game Company

February 5, 2013by melissapons Leave a comment

Since a few months ago I started to work as a sound designer at Immersive Douro, a new game company in Porto. As there is a game release approaching, we […]

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Creative Process, Game Audio
udk

UDK Audio Implementation I – some considerations and tips to make it work

January 22, 2013by melissapons 6 Comments

As previously announced, I’m very happy to start this series of posts about audio implementation on UDK. At my master’s program I had to make a game (prototype), and since […]

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Game Audio, Tutorials
Alchemists of Sound 2

III. The History of Sound in the Cinema: The Alchemists of Sound

January 3, 2013by melissapons Leave a comment

Once more, a link to a BBC production. On the previous post of this series, I questioned the role of the magnetic tape on sound design development in its early […]

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Cinema Sound - General Interesting Stuff, Sound Editing, Sound Recording, Sound Reproduction

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The Sound Design Process
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